Traits
Extreme (Rare)
A much longer tail that is about 150% of a Stelciar’s body size. (Measured from chest to base of the tail.)
Classic (Uncommon)
A classic, cat-sized tail that is roughly 100% of a Stelciar’s body size. (Measured from chest to base of the tail.)
Spirit (Restricted)
The tail can be any size. Firepower is much more powerful than any other trait, even with a short tail. Stelciar can use their firepower to create small spirit creatures to help them in their journey.
Spirits are limited to a single species and have to be a creature that already exists on earth.
Wingsss (Exotic)
Up to 5 pairs of small fire wings. These tiny wings don’t have a core, and all of them need to be the same color as the tail's fire color. These wings can either be standard wings or have the same shape as the Stelciar's wing trait.
The wings must be in pairs and can't be placed asymmetrically.
Second Wings (Exotic)
A trait allowing for a second, identical pair of wings. They should have their own core separate from the original set of wings and should share the same trait as the original wing type.
Only adds a second set of wings.
Eternal Flame (Event/Quest)
This trait allows sections of a Stelciar’s body to become flames that are eternally aflame. This special trait happens when a Stelciar uses its firepower at maximum speed! It signifies a Stelciar’s passion that will never stop burning. 🔥
When a Stelciar has this mutation, the fire aspect replaces a part of its body rather than just covering it. For example, if their tail has an 'Eternal Flame' trait, the design should clearly distinguish between the tail and the fire.
The Eternal Flame can vary in size, covering only parts of its body, patterns, or extending to cover up to 50% of its body.
This trait can be acquired by participating in the void event. Only adult Stelciar can have this trait.
Liquid (Exotic)
This trait allows for parts of a Stelciar’s body to become liquid. Your Stelciar cannot be made entirely of liquid.
Object Parts (Exotic)
This trait allows for up to 3 parts of a Stelciar’s body to become an object. These parts can be the fur, ears, front legs, back legs or tail. Overall the object parts need to be less than 50% of the Stelciar's body.
This Mutation can be used for transparent (glass) body parts. This can make the body either completely see-through or see-through to bone/skin. This trait also can be used for Glass body parts with an object inside it. The object inside the glass part can only be a solid inanimate object.
You can combine this trait with the trait 'Liquid' to add water to your object part. Or you can combine this trait with 'Parasites' to add plants in it. If the object part is electronic, then the part will function as normal.
When submitting myO, Please specify the object/material and identify which parts of the body you are referring to in the extra info
Fused Ember (Event/Quest)
Stelciar flames have a separate, additional layer of another colored flame.
Flamemory (Event/Quest)
Stelciar flames reflect scenes from the Stelciar’s memories.
Embermark (Exotic)
Adds a simple, small, solid mark(s) or imprint(s) on a Stelciar's flame. The mark needs to be one color and a simple shape.
Shadowgrasp (Event/Quest)

Void corruption visibly marks a Stelciar with lingering shadows, appearing as extra arms/hand-looking things or darkened body parts. This mutation not only changes their look but also increases their aggression and leads to uncontrollable tendencies in affected Stelciars.
In stages 1 and 2 the Shadow parts should appear as solid black or a dark color. In stage 3 Shadow arms should be the same color as their Stelciar's fire.
When submitting myO, Please specify the stage 1-3 in the extra info

Parasites - Spring (Seasonal)

A plant/fungi growth or an organism that lives on a Stelciar. This mutation can only be bought in Spring (March - May)
Like a real plant, these plants can grow and transform their color over the year, adapting in response to their environment and conditions.
You can use up to 3 pieces of plants as accessories on a Stelciar's design. To not count this as 'Parasites', the accessories must clearly visualize they're an accessory. Examples can be seen in the images below on 'accessories' vs 'Parasites'. These rules only apply to ML art. Plant life can include carnivorous plants and withered plants.
This trait can be obtained using the catnip filled fish - spring
When submitting myO, Please specify the flower/plant you are referring to in the extra info
Flamethrower - Summer (Seasonal)

This trait allows Stelciar to create fire breath. The color of their Fire Breath must be the same color as their tail fire and stars, but the smoke coming off of the fire can be of any color.
Stelciar with this mutation have a heightened internal body temperature, enabling them to breathe fire. Some smoke might emerge from their mouths even when not breathing fire, showcasing this remarkable ability.
For ML art, Stelciar with this trait need to depict the flame or smoke coming out from their mouth.
This trait can be obtained using the catnip filled fish - summer
Polymelia - Autumn (Seasonal)

This trait adds extra limbs to Stelciar's body. The extra limbs can be an additional: head, arms, legs, and ears.
Extra limbs on a Stelciar could give them a remarkable advantage. Such as increased agility or increased power and strength!
You can add one head or pair of legs per catnip filled fish.
This trait can be obtained using the catnip filled fish - autumn
Frost Paw - Winter (Seasonal)

This mutation turn's a Stelciar's paw pad into a paw pad made of ice!
Stelciar with Frost Paw have a lower internal body temperature. This Mutation gives a touch of icy chill to their presence. Each step they take leaves behind imprints resembling delicate frosty snowflakes.
For ML art, you will need to depict the ice paw pad on the side like the example or ice flakes/markings left behind from their paws. As shown in the example.
This trait can be obtained using the catnip filled fish - winter
Animal Parts (Exotic)
This trait turns up to 3 parts of a Stelciar’s body into those of another animal species. These parts can be the ears, front legs, back legs, or tail. Overall the animal parts need to be less than 50% of the Stelciar's body. The animal parts cannot be from mythical/fantasy animals like dragons or unicorns!
Animal species' parts will replace the Stelciar's existing part, not add onto them. It have to match same type of body parts, for example a fish tail will replace the Stelciar's tail, and a bird talon will replace the Stelciar's leg. Each limb/part can have different animal species, but you can not combine more than one animal species in one limb/part.
Like in the picture below, you can only replace a huge chunk of Stelciar parts. You can not replace small sections of a body part (i.e replace only the tip of the tail).
This cannot be used to mimic another trait (i.e using a snake body to have similar appearance to the 'LongCat' trait), and they must not contain body horror elements/appearances.
When submitting myO, Please specify animal and identify which parts of the body you are referring to in the extra info
Angelic Halo (Exotic)
A small circular object or light is shown above the head! You have creative freedom in designing the halo mutation, but simplicity and a circular form are required.
The design can have a little crack or disconnection on the halo but it still needs to remain circular. You can stack two in the same way, however, the halo cannot be bigger than two times the size of the head.
Seraphim Halo (Restricted)
A large circular object or light is shown around the head! You have creative freedom in designing the halo mutation, but simplicity and a circular form are required.