Traits
Antennae (Exotic)
A pair of long, thin sensory appendages on the head. There are no design limitations on style.
Second Wings (Exotic)
A trait allowing for a second, identical pair of wings. They should have their own core separate from the original set of wings and should share the same trait as the original wing type.
Only adds a second set of wings.
Wingsss (Exotic)
Up to 5 pairs of small fire wings. These tiny wings don’t have a core, and all of them need to be the same color as the tail's fire color. These wings can either be standard wings or have the same shape as the Stelciar's wing trait.
The wings must be in pairs and can't be placed asymmetrically.
Wyvern (Exotic)
Wings that are attached to a Stelciar’s front legs instead of on its back.
If the 'Second Wings' trait is combined with this one, the second pair of wings will still be on the front legs.
Multi-Tail (Exotic)
A second identical tail. Must be the same size and fire color as the original one. The second tail will also have a dual-core.
Only adds a second tail.
Horn (S) (Exotic)
A Stelciar can have a maximum of one pair of horns. They can be any shape, but both sides must have the same design. The horns cannot be so large that the head cannot hold them upright. The horn size should not exceed a 1:1 ratio to the size of the head.
Multi-Color Star (Exotic)
This trait allows a Stelciar to have stars of more than one colour! This includes the star shaped pupils in their eyes, which allows a Stelciar to have heterochromatic pupils.
Other Star Shapes (Exotic)
This trait lets a Stelciar's stars be a different shape. Shapes need to be simple and solid, and all stars have to be the same shape as shown in the example!
Animal Parts (Exotic)
This trait turns up to 3 parts of a Stelciar’s body into those of another animal species. These parts can be the ears, front legs, back legs, or tail. Overall the animal parts need to be less than 50% of the Stelciar's body. The animal parts cannot be from mythical/fantasy animals like dragons or unicorns!
Animal species' parts will replace the Stelciar's existing part, not add onto them. It have to match same type of body parts, for example a fish tail will replace the Stelciar's tail, and a bird talon will replace the Stelciar's leg. Each limb/part can have different animal species, but you can not combine more than one animal species in one limb/part.
Like in the picture below, you can only replace a huge chunk of Stelciar parts. You can not replace small sections of a body part (i.e replace only the tip of the tail).
This cannot be used to mimic another trait (i.e using a snake body to have similar appearance to the 'LongCat' trait), and they must not contain body horror elements/appearances.
When submitting myO, Please specify animal and identify which parts of the body you are referring to in the extra info
Liquid (Exotic)
This trait allows for parts of a Stelciar’s body to become liquid. Your Stelciar cannot be made entirely of liquid.
Object Parts (Exotic)
This trait allows for up to 3 parts of a Stelciar’s body to become an object. These parts can be the fur, ears, front legs, back legs or tail. Overall the object parts need to be less than 50% of the Stelciar's body.
This Mutation can be used for transparent (glass) body parts. This can make the body either completely see-through or see-through to bone/skin. This trait also can be used for Glass body parts with an object inside it. The object inside the glass part can only be a solid inanimate object.
You can combine this trait with the trait 'Liquid' to add water to your object part. Or you can combine this trait with 'Parasites' to add plants in it. If the object part is electronic, then the part will function as normal.
When submitting myO, Please specify the object/material and identify which parts of the body you are referring to in the extra info
Angelic Halo (Exotic)
A small circular object or light is shown above the head! You have creative freedom in designing the halo mutation, but simplicity and a circular form are required.
The design can have a little crack or disconnection on the halo but it still needs to remain circular. You can stack two in the same way, however, the halo cannot be bigger than two times the size of the head.
Embermark (Exotic)
Adds a simple, small, solid mark(s) or imprint(s) on a Stelciar's flame. The mark needs to be one color and a simple shape.